My game is going to be about green energy. I plan on giving a almost blueprint or manual on a certain machine and have the player build it. There will be a time limit to build it in. I will also throw in a few different pieces of other machines just to confuse the player. Then how the player can win is every machine he gets through on the time limit will give him a set of points, and he will need a certain amount of points to get to the next level and then at the very end its a high-score.
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